- Art Organization: White Flag Projects

Destroy All Monsters Opens Saturday 9/19, 7-10 PM
Formed at a house party in 1973, Destroy All Monsters was originally equal parts The Stooges, Albert Ayler, Sun Ra, Velvet Underground, and Sci-Fi B-movie shtick. The band’s music was accompanied by artwork, performances and films, as well as a self-titled zine of drawings, prints, and collages inspired by sci-fi movies, underground music, and iconic elements of 1960s counterculture as filtered through to the collective’s industrial Midwestern hometown of Detroit, Michigan. In 1995, the original collective of Mike Kelley, Cary Loren, and Jim Shaw reunited, and have been in a lot of shows since then, including the 2002 Whitney Biennial, and Sympathy for the Devil: Art and Rock and Roll Since 1967 at the MCA Chicago.
Destroy All Monsters: Hungry for Death opens Saturday, September 19 from 7 to 10 PM, at White Flag Projects. We’re going to have a public conversation with curators James Hoff and Cary Loren that Sunday afternoon, September 20 at 2 PM.
In 1976 Mike Kelley wrote about DAM for Destroy All Monsters Magazine:
WHAT DESTROY ALL MONSTERS MEANS TO ME
The first point to make is: Destroy All Monsters is not a band. Our main intention is to be engaged in an activity that provides an instantaneous and powerful cleansing noise. We are not interested in making music. A one-to-one relationship is set up, whereby each action is answered by a growling response, like that produced by poking an animal with a stick, or crossing a threshold and setting off an alarm. Once in motion, this response can go on regardless of the actions of the initiator. To produce something, like a sound, and then have it mature enough to keep going without your assistance causes a pleasant sensation – one of creation. Destroy All Monsters is therapeutic. Destroy All Monsters can be a sedative, a pleasantly gurgling muzak to file the rough edges off, an emotion-deadening machine repetition setting up a rhythm for you to live more easily by. Destroy All Monsters can be electro-shock therapy to wake you up when you slip into a coma. It can blow away the cloud with speed and volume and then move away into a rarified atmosphere where each hum in an inaudible mess becomes more clear and an inaudible mess in itself. Yes, Destroy All Monsters does all this, and more. It’s good American physical work to do something over and over again, factory-style. It makes you sweat the poisons out of your system. It’s hard to push a button and have to sit there and listen to it. You can have a nervous breakdown being an air-traffic controller, having the responsibility of choosing which button to push on the drum box. Destroy All Monsters is a hard way of life. It’s a backwards battle toward a cliff that goes down into chaos and silence. But, it’s a rare treat to be involved in the Destroy All Monsters scene. It’s so esoteric, or so you think. Really, it’s easy, just like staying alive. Lastly, Destroy All Monsters is a call for a new therapeutic popular music. I’m sure, by now, everyone realizes the importance of popularization, of mass-production, of the easing of the lives of as many people as possible. Why not mass produce the Destroy All Monsters achievement? Everyone should pump out Monstrous, destructive Destroy All Monsters black noise. If everyone let their aggressions voice themselves in such sound there 1) wouldn’t be any need for popular entertainment of any kind, and 2) wouldn’t be anything – just an existence of total comfort. I told you so. Let us show you too.